Augments

Beta

Hero-specific augments don't yet link back to their champions and some ability text is still wonky. Working on it.

354 total
AFK

AFK

silver

You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.

Air Axiom

Air Axiom

silver

Gain an Air Hex. Champions within gain 25% Attack Speed and their damage 30% Sunders enemies for 5 seconds.

Artillery Barrage

Artillery Barrage

silver

Gain a Rumble. Your strongest Rumble gains +7 Range and constantly fires missiles at enemies, increased with Attack Speed.

Augmented Power

Augmented Power

silver

Your next augment is one tier higher.

Backup Bows

Backup Bows

silver

Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more.<br><br><tftitemrules>Attacks: @TFTUnitProperty.item:TFT_Augment_ComponentQuest_Tracker@</tftitemrules>

Band of Thieves

Band of Thieves

silver

Gain 1 Thief's Gloves.

Best Friends I

Best Friends I

silver

Allies isolated in pairs gain 10% Attack Speed and 13 Armor at the start of combat.

Big Friend I

Big Friend I

silver

Allies that start combat next to an ally with over 1750 Health gain 10% Durability. Gain a Giant's Belt.

Bonk!

Bonk!

silver

Gain a Nasus. Your strongest Nasus becomes an Attack Fighter with a single target Ability that gets stronger with each kill.

Boxing Lessons

Boxing Lessons

silver

Your team gains 30 Health for each ally that starts combat in the front row.

Branching Out

Branching Out

silver

Gain a random Emblem.

Branching Out+

Branching Out+

silver

Gain a random Emblem and a Reforger.<br><br><rules>Reforgers allow you to remake any item.</rules>

Called Shot

Called Shot

silver

Set your win streak to 4. Gain 4 gold.

Caretaker's Ally

Caretaker's Ally

silver

Gain a random 2-cost champion now. Gain the same one again every time you level up.<br><br>Champion: @TFTUnitProperty.item:TFT_Augment_WorthTheWait@

Carve a Path

Carve a Path

silver

Gain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more.<br><br><tftitemrules>Damage dealt: @TFTUnitProperty.item:TFT_Augment_ComponentQuest_Tracker@</tftitemrules>

Celestial Blessing I

Celestial Blessing I

silver

Your team gains 12% Omnivamp. Excess healing is converted to a shield up to 200 Health.

Chaotic Evolution

Chaotic Evolution

silver

Starring up a champion grants them one of the following: 100 Health, 6% Durability, 10% Ability Power, 10% Attack Damage, 10% Attack Speed. Bonuses stack.

Charge Transfer I

Charge Transfer I

silver

Your team gains 5% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.

Climb The Ladder I

Climb The Ladder I

silver

Each time an ally dies, allies that share at least one trait with them gain 3% Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.

Cognitive Tax

Cognitive Tax

silver

Gain 8 gold and 1 XP.

Cognitive Tax+

Cognitive Tax+

silver

Gain 12 gold and 3 XP.

Component Buffet

Component Buffet

silver

Whenever you would get a component, gain a component anvil instead. Gain a random component now.<br><br><rules>The anvil offers 4 choices.</rules>

Continuous Conjuration

Continuous Conjuration

silver

Gain a Needlessly Large Rod. After your team deals 38000 magic damage, gain 2 more.<br><br><tftitemrules>Damage dealt: @TFTUnitProperty.item:TFT_Augment_ComponentQuest_Tracker@</tftitemrules>

Corrosion

Corrosion

silver

Enemy champions in the first two rows lose 4 Armor and Magic Resist every 2 seconds.

Crafted Crafting

Crafted Crafting

silver

Whenever you craft a completed item, gain 2 rerolls.

Critical Success

Critical Success

silver

Gain a Sparring Glove. After your team's attacks critically strike 320 times, gain 2 more.<br><br><tftitemrules>Critical strikes: @TFTUnitProperty.item:TFT_Augment_ComponentQuest_Tracker@</tftitemrules>

Delayed Start

Delayed Start

silver

Sell your board and bench. Gain 4 random 2-star tier-cost champions. Disable your Shop for the next roundstoskip rounds.

Dummify

Dummify

silver

Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.

Earth Axiom

Earth Axiom

silver

Gain an Earth Hex. Champions within gain 40 Armor and Magic Resist. At 50% Health, they Stun enemies within 2 hexes for 2 seconds.

Efficient Shopper

Efficient Shopper

silver

For the next 4 carousels, gain a second copy of the champion taken. Gain 4 gold now.

Electrocharge I

Electrocharge I

silver

Every 4 attacks an ally takes, they deal 30-90 (based on current Stage) magic damage to nearby enemies (1 second cooldown).

Exiles I

Exiles I

silver

Your champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds.

Expedition

Expedition

silver

At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now. @TFTUnitProperty.item:TFT_Augment_Expedition_Tooltip@

Extra Buckles

Extra Buckles

silver

Gain a Giant's Belt. After your team takes 75000 damage, gain 2 more.<br><br><tftitemrules>Damage taken: @TFTUnitProperty.item:TFT_Augment_ComponentQuest_Tracker@</tftitemrules>

Eye For An Eye

Eye For An Eye

silver

For every 15 ally champions that die, gain a random component (max 3).<br><br>Deaths Remaining: @TFTUnitProperty.item:TFT_Augment_EyeForAnEyeDeaths@

Eye For An Eye+

Eye For An Eye+

silver

Gain a random component. For every 18 ally champions that die, gain another component (max 2).<br><br>Deaths Remaining: @TFTUnitProperty.item:TFT_Augment_EyeForAnEyeDeaths@

Feeling Lucky

Feeling Lucky

silver

Gain 12 gold, then flip a coin. If heads, gain 4 more gold.<br><br>@TFTUnitProperty.item:TFT_Augment_FeelingLucky_Tooltip@

Find Your Center

Find Your Center

silver

Your champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.

Fire Axiom

Fire Axiom

silver

Gain a Fire Hex. Champions within gain 15% Attack Damage and Ability Power. Their damage 1% Burns and 33% Wounds for 6 seconds.

Firesale

Firesale

silver

Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.

Flowing Tears

Flowing Tears

silver

Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more.<br><br><tftitemrules>Mana spent: @TFTUnitProperty.item:TFT_Augment_ComponentQuest_Tracker@</tftitemrules>

Focused Fire

Focused Fire

silver

Your team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.

Glass Cannon I

Glass Cannon I

silver

Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.

Good For Something I

Good For Something I

silver

Champions that aren't holding items have a dropchance% chance to drop 1 gold on death.

Group Hug I

Group Hug I

silver

Combat start: Allies grant other adjacent allies 7 Armor and Magic Resist. This effect stacks.

Healing Orbs I

Healing Orbs I

silver

When an enemy dies, the nearest ally is healed for 220.

Iron Assets

Iron Assets

silver

Gain a component anvil and 3 gold.

Item Grab Bag

Item Grab Bag

silver

Gain 1 random completed item.

Kick Start

Kick Start

silver

Gain a random 2-star 2-cost champion and 1 gold.

Late Game Specialist

Late Game Specialist

silver

When you reach Level 9, gain 36 gold.

Latent Forge

Latent Forge

silver

After NumberOfCombats player combats, gain an Artifact anvil. <br><br><rules>The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.</rules>

Leap of Faith

Leap of Faith

silver

Gain an Illaoi. Your strongest Illaoi becomes a Fighter. Her Ability is replaced with an airborne slam that's recast when she kills her target.

Lineup

Lineup

silver

Your team gains 2 Armor and Magic Resist for each ally that starts combat in the front two rows.

Lunch Money

Lunch Money

silver

Every 8 damage you deal to enemy tacticians gives you 2 gold.<br>Total Payouts: @TFTUnitProperty.item:TFT11_BloodBankPayoutTotal@ Gold<br>

Makeshift Armor I

Makeshift Armor I

silver

Allies without items equipped gain 30 Armor and Magic Resist.

Missed Connections

Missed Connections

silver

Gain a copy of each 1-cost champion.

On a Roll

On a Roll

silver

Whenever you star up a champion that you fielded last combat, gain NumRolls free Shop rerolls. Gain 2 gold.

One Two Three

One Two Three

silver

Gain 1 1-cost champion, numchamps 2-cost champion, and 1 3-cost champion.

One, Two, Five!

One, Two, Five!

silver

Gain 1 random component, 2 gold, and 1 random 5-cost champion.

Over Encumbered

Over Encumbered

silver

For the next stage, you only get 2 bench slots. After, get Components item&nbsp;components.

Pandora's Items

Pandora's Items

silver

Round start: items on your bench are randomized. <br><br>Gain 1 random component.

Partial Ascension

Partial Ascension

silver

After 12 seconds of combat, your team gains 20% Damage Amp.

Patience is a Virtue

Patience is a Virtue

silver

Each round, gain 2 free rerolls if you did not buy a champion last round.

Placebo

Placebo

silver

Your team gains 1% Attack Speed. Gain 8 gold.

Placebo+

Placebo+

silver

Your team gains 1% Attack Speed. Gain 14 gold.

Preparation I

Preparation I

silver

Champions on your bench permanently gain 30 Health, 3% Attack Damage, and 3% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.

Recombobulator

Recombobulator

silver

Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers.

Restart Mission

Restart Mission

silver

Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.

Risky Moves

Risky Moves

silver

Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.

Rolling For Days I

Rolling For Days I

silver

Gain 10 free Shop rerolls.

Second Wind

Second Wind

silver

After 10 seconds of combat, your team heals 40% of their missing Health.

Silver Destiny

Silver Destiny

silver

Gain a random Silver Augment and 2 gold.

Silver Destiny+

Silver Destiny+

silver

Gain a random Silver Augment and 4 gold.

Silver Spoon

Silver Spoon

silver

Gain 10 XP.<br>

Size Matters

Size Matters

silver

Gain a Giant's Belt. After a champion starts combat with more than HealthRequired max Health, gain a Warmog's Armor.

Slice of Life

Slice of Life

silver

Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.

Slightly Magic Roll

Slightly Magic Roll

silver

Roll a die. Gain rewards based on the number rolled.<br><br>Reward: @TFTUnitProperty.item:TFT_Augment_MagicRoll@

Small Grab Bag

Small Grab Bag

silver

Gain 2 random item components.

Spoils of War I

Spoils of War I

silver

Enemies have a 25% chance to drop loot when killed.

Stand United

Stand United

silver

Gain 1% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team.<br><br>Current Bonus: @TFTUnitProperty.item:TFT_Augment_Diversify_ADCounter@% %i:scaleAD% @TFTUnitProperty.item:TFT_Augment_Diversify_APCounter@% %i:scaleAP%<br>

Stellar Combo

Stellar Combo

silver

Gain an Aatrox. Your strongest Aatrox becomes an Attack Fighter with an ability that swaps between three different strikes.

Survivor

Survivor

silver

Gain 4 gold. After 3 players are eliminated, gain 100 more gold.

Table Scraps

Table Scraps

silver

After the next 2 carousels, gain one champion that was not taken and its item. Gain 1 gold.

Team Building

Team Building

silver

Gain a Lesser Champion Duplicator. Gain another after 5 player combats.<br><br><rules>This item allows you to copy a 3-cost or less champion.</rules>

Teaming Up

Teaming Up

silver

Gain 1 random component and 2 random 3-cost champions.

Termeepnal Velocity

Termeepnal Velocity

silver

Gain a Poppy. Your strongest Poppy becomes a ranged Attack Caster that flings a high-velocity Meep at her target.

The Tower

The Tower

silver

Gain a giant Training Dummy with increased Health (increases with Stage). Every 4 seconds, it zaps the 3 nearest enemies dealing 5% max Health true damage.

Tiny Titans

Tiny Titans

silver

Increase your current and max player health by heal.

Titanic Titan

Titanic Titan

silver

Increase your current and max player Health by 25. On carousel rounds you are released earlier, but are much slower.

Trials of Twilight

Trials of Twilight

silver

Gain 2 Xin Zhao. Your strongest Xin Zhao constantly strikes nearby enemies and executes enemies. After 2 player combats as a 3-star, unlock Zaahen. He replaces Xin Zhao and takes his items.

Trials of Twilight II

Trials of Twilight II

silver

Gain 1 Xin Zhao and a Bloodthirster. Xin Zhao becomes an Attack Fighter. After 2 player combats as a 3-star, unlock Zaahen. <br><br>At the start of the next 2 stages, gain a Lesser Champion Duplicator.

Twin Guardians

Twin Guardians

silver

If you have exactly 2 allies in your first row, grant them 100 bonus Health, 45 Armor, and 45 Magic Resist.

Water Axiom

Water Axiom

silver

Gain a Water Hex. Champions within gain 3 Mana Regen. Their damage 30% Shreds enemies for 5 seconds.

Wood Axiom

Wood Axiom

silver

Gain a Wood Hex. Champions within gain 15% max Health. After combat, they permanently gain 55 Health.

Yasuo's Golden Hex

Yasuo's Golden Hex

silver

Paint a Golden Hex. The unit in the hex gains 250 health, 25% attack speed, and drops 1 gold on kill.

3 Threes

3 Threes

gold

Gain 3 random 2-star 3-cost champions and 3 gold.

A Magic Roll

A Magic Roll

gold

Roll 3 dice. Gain rewards based on their total.<br><br>Reward: @TFTUnitProperty.item:TFT_Augment_MagicRoll@

Advanced Loan

Advanced Loan

gold

Gain 20 Gold. Your next augment is one tier lower.

Advanced Loan+

Advanced Loan+

gold

Gain 33 Gold. Your next augment is one tier lower.

Ahri's Boon

Ahri's Boon

gold

Your team gains 2% Attack Damage and Ability Power per level. Gain 2 XP each round for the rest of the game.

Anima Commander

Anima Commander

gold

Gain a Briar, a Jinx, and an Illaoi. Increase your current and max player Health by 10.

Apotheotic Forge

Apotheotic Forge

gold

Choose 1 of 4 Divine Artifacts.<br><br><rules>Artifacts are more powerful items with a unique effect.</rules>

Arcane Viktor-y

Arcane Viktor-y

gold

After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat.<br><br><tftitemrules>TFT Macao Open, 2024</tftitemrules>

Ascension

Ascension

gold

After 12 seconds of combat, your team gains 35% Damage Amp.

Aura Farming

Aura Farming

gold

Gain a StarLevel-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-3.

Aurelion Sol's Boon

Aurelion Sol's Boon

gold

Choose 1 of 3 quests to prove yourself to Aurelion Sol.<br><br>Chosen Quest: @TFTUnitProperty.item:TFT17_Augment_AurelionSolGodAugment@

Backline Blueprint

Backline Blueprint

gold

Gain a 3-cost non-Tank champion and an Emblem that matches their last-listed trait.

Bandle Bounty I

Bandle Bounty I

gold

Reach level 10 and field 10 unique Yordles to reveal the Bandle Path's secret. Gain a Lulu and a Rumble.

Bandle Bounty II

Bandle Bounty II

gold

For every Yordle you've unlocked or unlock, gain 2 gold. Reach level 10 and field 10 unique Yordles to reveal the Bandle Path's secret. Gain a Tristana and Teemo.

Best Friends II

Best Friends II

gold

Allies isolated in pairs gain 15% Attack Speed and 22 Armor at the start of combat.

Big Grab Bag

Big Grab Bag

gold

Gain 3 random components, 2 gold, and 1 Reforger. <br><br><rules>Reforgers allow you to remake any item.</rules>

Birthday Reunion

Birthday Reunion

gold

Gain a random 2-star 2-cost champion. When you reach Level 7, gain a Thief's Gloves. When you reach Level 9, gain a random 2-star 5-cost champion.<br><br><tftitemrules>Inkborn Fables Tactician's Crown, 2024</tftitemrules>

Blood Offering

Blood Offering

gold

Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 20% Health but gain a 30% Health shield and 10% Attack Damage.

Bodyguard Training

Bodyguard Training

gold

Allies gain 10 Armor and Magic Resist, increased by 3 per player level.<br><br><tftitemrules>Gizmos & Gadgets Championship, 2022</tftitemrules>

Booster Pack

Booster Pack

gold

Gain 10 gold of random champions. (At least one 3-cost guaranteed!)<br><br><rules>(Each champion has a small chance of being holographic!)</rules>

Booster Pack+

Booster Pack+

gold

Gain 18 gold of random champions. (At least one 4-cost guaranteed!)<br><br><rules>(Each champion has a small chance of being holographic!)</rules>

Booster Pack++

Booster Pack++

gold

Gain 26 gold of random champions. (At least one 5-cost guaranteed!)<br><br><rules>(Each champion has a small chance of being holographic!)</rules>

Bringer of Ruin

Bringer of Ruin

gold

Every takedown Atakhan scores permanently grants him 1% Ability Power and 30 max Health. Gain a Briar and a Sion. <br>(Current Takedowns: @TFTUnitProperty.trait:TFT16_Augment_Noxus_BringerOfRuin_Takedowns@)

Bronze For Life I

Bronze For Life I

gold

Your team gains 3% Damage Amp for each Bronze-tier trait.<br><br>Damage Amp Bonus: @TFTUnitProperty.item:TFT_Augment_BronzeForLife_CurrentDamageAmp@%

Calculated Loss

Calculated Loss

gold

After losing your combat, gain 2 gold and a free Shop reroll.

Care Package

Care Package

gold

Now and at the start of the next 2 Stages, receive a care package with loot and 3 gold.

Caretaker's Favor

Caretaker's Favor

gold

Gain a component anvil when you reach level 5, 6, 7, and 8.<br><br><rules>The anvil offers 4 choices.</rules>

Celestial Blessing II

Celestial Blessing II

gold

Your team gains 18% Omnivamp. Excess healing is converted to a shield up to 400 Health.

Chaos Magic

Chaos Magic

gold

Arcanists gain 1 Mana Regen. After every 150 Mana they spend, a magical effect hits the board. Gain a Neeko and an Ahri.

Charge Transfer II

Charge Transfer II

gold

Your team gains 8% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.

Clear Mind

Clear Mind

gold

If there are no champions on your bench at the end of player combat, gain 3 XP.

Climb The Ladder II

Climb The Ladder II

gold

Each time an ally dies, allies that share at least one trait with them gain 5% Ability Power, 5% Attack Damage, 5 Armor, and 5 Magic Resist.

Clockwork Accelerator

Clockwork Accelerator

gold

Your team gains attackspeed% Attack Speed every frequency seconds in combat.

Cluttered Mind

Cluttered Mind

gold

Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.

Cognitive Overload

Cognitive Overload

gold

Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.

Contract Killer

Contract Killer

gold

Gain a Pyke. Your strongest Pyke becomes an Attack Fighter, generates gold on team takedown, and gains a reset on-kill Ability.

Cooking Pot

Cooking Pot

gold

At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan.

Cosmic Calling

Cosmic Calling

gold

Gain a Spear of Shojin and a Leona. On Stage 3-7, gain a Taric.

Cosmic Restart

Cosmic Restart

gold

Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 11 free Shop rerolls.

Crash Test Dummies

Crash Test Dummies

gold

Gain Numdummies Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for stun seconds.

Crown's Will

Crown's Will

gold

Gain a Needlessly Large Rod and a Chain Vest. Your team gains 8 Ability Power and 6 Armor.

Cry Me A River

Cry Me A River

gold

Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 3.

Cybernetic Implants

Cybernetic Implants

gold

Allies holding an item gain 100 Health and 20% Attack Damage. Gain a B.F. Sword.

Cybernetic Uplink

Cybernetic Uplink

gold

Allies holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess.

Darkwill's Invasion

Darkwill's Invasion

gold

Your team gains 10% Damage Amp, increased to 15% if the Noxus trait is active.

Deadlier Blades

Deadlier Blades

gold

Gain a Deathblade. Deathblades permanently gain AD% Attack Damage whenever their holders score a takedown.

Deadlier Caps

Deadlier Caps

gold

Gain a Rabadon's Deathcap. Rabadon's Deathcaps permanently gain AP% Ability Power whenever their holders score a takedown.

Defense of the Placidium

Defense of the Placidium

gold

Your team gains 8% Durability, increased to 12% if the Ionia trait is active.

Demacia Forever

Demacia Forever

gold

Demacians gain 3 permanent Health every time they rally. They also gain 1.5% permanent Attack Damage and Ability Power every 3 rallies. Gain a Jarvan IV, a Sona, and a Xin Zhao.

Double Trouble

Double Trouble

gold

When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and 30% Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

Duo Queue

Duo Queue

gold

Gain 2 random 5-cost champions and 2 copies of a random component.

Early Learnings

Early Learnings

gold

Your team gains 8% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.<br>@TFTUnitProperty.item:TFT_Augment_EarlyLearning_TRAKey@<br><tftitemrules>TFT Vegas Open, 2023</tftitemrules>

Ekko's Boon

Ekko's Boon

gold

Gain the Anomaly, an item which grants units a powerful evolution depending on their role. Gain 2 Magnetic Removers.

Electrocharge II

Electrocharge II

gold

Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).

Epic Rolldown

Epic Rolldown

gold

When you reach Level 8, gain 20 Shop rerolls.<br><br><tftitemrules>Runeterra Reforged Championship, 2023</tftitemrules>

Epoch

Epoch

gold

Now, and at the start of every stage, gain 4 XP and 2 free rerolls.

Epoch+

Epoch+

gold

Now, and at the start of every stage, gain 8 XP and 2 free rerolls.

Evelynn's Boon

Evelynn's Boon

gold

Your team gains 10% Durability. Lose an additional 1 Tactician health when you lose combat.

Evolve and Overcome

Evolve and Overcome

gold

For every 6 champions that Mutated Void allies takedown, gain 2 XP. Gain a Cho'Gath and a 2-star Kog'Maw. @TFTUnitProperty.item:TFT_Augment_EvolveAndOvercome_Tooltip@<br><br><rules>Void provides unique Mutations.</rules><br>

Exclusive Customization

Exclusive Customization

gold

Gain a Lucky Item Chest, a Magnetic Remover, and 10 gold.<br><br><rules>Use a Lucky Item Chest on a champion to choose from an armory of recommended items!</rules>

Exclusive Customization II

Exclusive Customization II

gold

Gain 2 Lucky Item Chests, a Magnetic Remover, and 10 gold.<br><br><rules>Use a Lucky Item Chest on a champion to choose from an armory of recommended items!</rules>

Exiles II

Exiles II

gold

Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.

Explosive Growth

Explosive Growth

gold

Now and at the start of the next Rounds rounds, gain 7 XP.

Explosive Growth+

Explosive Growth+

gold

Now and at the start of the next Rounds rounds, gain 10 XP.

Feed the Flames

Feed the Flames

gold

Gain a Sunfire Cape. Your team gains 12% Omnivamp when attacking Burning enemies.

Flexible

Flexible

gold

Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 40 Health for each Emblem they are holding.

Forward Thinking

Forward Thinking

gold

Lose all your gold. After Rounds player combats, gain back the original amount and another 70 gold.<br><br>Incoming Gold: @TFTUnitProperty.item:TFT_Augment_ForwardThinkingGold@

Frontline Foundation

Frontline Foundation

gold

Gain a 2-star 1-cost Tank champion and an Emblem that matches their last-listed trait.

Gain @Gold@ Gold

Gain @Gold@ Gold

gold

Gain 21 gold.

Gilded Steel

Gilded Steel

gold

Gain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.<br><br><tftitemrules>K.O. Coliseum Tactician's Crown, 2025</tftitemrules>

Glass Cannon II

Glass Cannon II

gold

Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.

Gold Destiny

Gold Destiny

gold

Gain a random Gold Augment and 3 gold.

Gold Destiny+

Gold Destiny+

gold

Gain a random Gold Augment and 6 gold.

Golemify

Golemify

gold

Lose all champions on your board and bench. Gain a Golem with 60% of their combined Health and 33% of their combined Attack Damage. The Golem gains 1200 Health per stage. Gain a non-Tank 2-star 2-cost champion.

Group Hug II

Group Hug II

gold

Combat start: Allies grant other adjacent allies 10 Armor and Magic Resist. This effect stacks.

Hard Bargain

Hard Bargain

gold

You cannot choose your Carousel rewards. Gain an additional 6 player Health and 8 Gold each carousel round.<br><tftitemrules>When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries</tftitemrules>

Healing Orbs II

Healing Orbs II

gold

When an enemy dies, the nearest ally is healed for 500.

Heart of Steel

Heart of Steel

gold

Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional Health permanent max Health.

Heavy Is the Crown

Heavy Is the Crown

gold

Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.

Hefty Rolls

Hefty Rolls

gold

Your team gains Health Health and size for each time you've rolled this game. Gain 5 gold. <br><br><rules>Rolls: @TFTUnitProperty.Item:TFT_Augment_HeftyRolls_NumRolls@ Health: @TFTUnitProperty.Item:TFT_Augment_HeftyRolls_HealthBonus@</rules>

Heroic Grab Bag

Heroic Grab Bag

gold

Gain 2 Lesser Champion Duplicators and 5 gold.<br><br><rules>This item allows you to copy a 3-cost or less champion.</rules>

Heroic Grab Bag+

Heroic Grab Bag+

gold

Gain 2 Lesser Champion Duplicators and 8 gold.<br><br><rules>This item allows you to copy a 3-cost or less champion.</rules>

Heroic Grab Bag++

Heroic Grab Bag++

gold

Gain 2 Lesser Champion Duplicators and 14 gold.<br><br><rules>This item allows you to copy a 3-cost or less champion.</rules>

Hexgate Travel

Hexgate Travel

gold

When the Piltover invention triggers for the first time each combat, gain a random number of Piltover champions that cost between 1 and 3 gold. Gain a Caitlyn and a Vi.

High Voltage

High Voltage

gold

Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 20% more damage.

Hustler

Hustler

gold

You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now.<br><br><rules>Interest is extra gold you gain per 10g saved.</rules>

Indecision I

Indecision I

gold

In 3 rounds, choose a new augment of the same tier. Gain 4 gold now.

Indecision II

Indecision II

gold

In 3 rounds, choose a new augment of the same tier. Gain 6 gold now.

Indiscriminate Killer

Indiscriminate Killer

gold

Gain a Giant Slayer. Giant Slayers gain their Damage Amp against all enemies instead of just Tanks.

Infinity Protection

Infinity Protection

gold

Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.<br><br><tftitemrules>Monsters Attack Championship, 2023 </tftitemrules>

Invader Zed

Invader Zed

gold

Gain a Spear of Shojin. On Stage 4-2, gain a Zed. After receiving Zed, he can then appear in your shops.<br><br>Zed is a 5-cost Attack Fighter that creates clones of himself.

Ixtal Expeditionist

Ixtal Expeditionist

gold

Gain a Qiyana, a Neeko, and a Milio. Increase your current and max player Health by 10.

Jeweled Lotus I

Jeweled Lotus I

gold

Your team gains 20% Critical Strike Chance and <TFTKeyword>Precision</TFTKeyword>.<br><br>{{TFT_Keyword_Precision}}

Kahunahuna

Kahunahuna

gold

Every 5th attack deals bonus true damage equal to 150% Basic Attack Damage.

Kayle's Boon

Kayle's Boon

gold

Upgrade a random completed item to Radiant.

Know Your Enemy

Know Your Enemy

gold

You can see who you will fight next. Your team gains 8% Damage Amp, increased to 15% if you and your opponent have any of the same traits active.

Last Second Save

Last Second Save

gold

The first time each ally falls below 35% Health, they restore 20% maximum Health.

Late Game Scaling

Late Game Scaling

gold

Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.<br><br><tftitemrules>Cyber City Tactician's Crown, 2025</tftitemrules>

Legion of Threes

Legion of Threes

gold

Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed.<br><br><tftitemrules>Reckoning Championship, 2021</tftitemrules>

Lifting Competition

Lifting Competition

gold

At the start of each round, if the combined Health of all your unique Bruisers is high enough, gain a reward and increase the threshold (up to four times). Gain a Shen and a Sion.<br><br>@TFTUnitProperty.item:TFT16_Augment_Weightlifting_RewardName@@TFTUnitProperty.item:TFT16_Augment_Weightlifting_CurrentHealth@ / @TFTUnitProperty.item:TFT16_Augment_Weightlifting_MaxHealth@

Little Buddies

Little Buddies

gold

Your 4-cost and 5-cost champions gain health Health and 6% Attack Speed for every 1-cost and 2-cost champion on your board.<br><br>@TFTUnitProperty.item:TFT_Augment_LittleBuddies_Tooltip@

Mace's Will

Mace's Will

gold

Gain a Sparring Gloves. Your team gains 8% Attack Speed and 20% Critical Strike Chance.

Makeshift Armor II

Makeshift Armor II

gold

Allies without items equipped gain 50 Armor and Magic Resist.

Malicious Monetization

Malicious Monetization

gold

Gain 4 gold. For the next Rounds rounds, enemy champions drop 2 gold when killed.<br><br>@TFTUnitProperty.item:TFT_Augment_MirroredMonetization_TotalGoldTooltip@

Max Build

Max Build

gold

Gain 8 free Shop rerolls. On Stage 4-5 and 6-2, gain a Champion Duplicator.<br><br><tftitemrules>Galaxies Championship, 2020</tftitemrules>

May the Fours Be With You

May the Fours Be With You

gold

Your 4-cost champions and Jhin gain 254 Health and 14% Attack Speed. Gain a Jhin.

Mess Hall

Mess Hall

gold

After 10 seconds of combat, your champions gain 8% Attack Speed and attacks also hurl 2 delicious projectiles that deal 25 (%i:scaleAD%%i:scaleAP%) magic damage.

Misfits

Misfits

gold

Your team gains 55 Health for each active Unique trait. Gain a Rhaast and a Miss Fortune.<br><br>@TFTUnitProperty.item:TFT_Augment_Misfits_TotalHealthTooltip@

Money Hungry

Money Hungry

gold

Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.

NO SCOUT NO PIVOT

NO SCOUT NO PIVOT

gold

Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1.5% Attack Damage and Ability Power after player combat. <br><br>@TFTUnitProperty.item:TFT_Augment_NoScoutNoPivot_TrackerTRAKEY_Holder@

Pair of Fours

Pair of Fours

gold

If your team has exactly 2 4-cost champions, they each gain 504 Health and 28% Attack Speed. Gain a random 4-cost.

Pandora's Bench

Pandora's Bench

gold

At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 6 gold.

Pandora's Items II

Pandora's Items II

gold

Round start: items on your bench are randomized.<br><br>Gain 2 random components.

Patient Study

Patient Study

gold

After player combat, gain 2 XP if you won or 3 XP if you lost.

Pilfer

Pilfer

gold

Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain GoldRequired gold worth of champions in this way, gain a Thief's Gloves. @TFTUnitProperty.item:TFT_Augment_Pilfer_Tooltip@<br><br>@TFTUnitProperty.item:TFT_Augment_Pilfer_RulesText@

Plot Armor

Plot Armor

gold

Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.

Poison Pals

Poison Pals

gold

Gain a 2-star Teemo. Singed's damage refreshes Teemo's poisons, and every 100 magic damage Teemo deals grants your strongest Singed 2% Ability Power. Gain a Teemo after each player combat.

Portable Forge

Portable Forge

gold

Choose 1 of 4 Artifacts.<br><br><rules>Artifacts are more powerful items with a unique effect.</rules>

Precision and Grace

Precision and Grace

gold

At the start of combat, allies gain 25% Attack Speed for 3 seconds. On takedown, allies dash to their next target and gain this bonus again.

Preparation II

Preparation II

gold

Champions on your bench permanently gain 50 Health, 5% Attack Damage, and 5% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.

Prizefighter

Prizefighter

gold

Gain 2 item components. Every 5 wins gives you an item&nbsp;component.

Promised Protection

Promised Protection

gold

Gain a Protector's Vow. Protector's Vow grants its holder 20% additional Mana from all sources.

Pyromaniac

Pyromaniac

gold

Gain a Red Buff. Your Burns deal 50% increased damage.

Raining Gold

Raining Gold

gold

Gain 7 gold now and 1 gold every&nbsp;round.

Reach for the Stars

Reach for the Stars

gold

Gain a Jax. Your strongest Jax becomes a Magic Fighter that deal bonus magic damage on attack and gains stacking Attack Speed on cast.

ReinFOURcement

ReinFOURcement

gold

The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 5 gold.

Replication

Replication

gold

Choose 1 of 3 components. For the next RoundsOfBonusItems rounds, gain a copy of that component.

Salvage Bin

Salvage Bin

gold

Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).

Salvage Bin+

Salvage Bin+

gold

Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).

Savings Account

Savings Account

gold

After you earn GoldRequired gold in interest, gain 30 gold. Your max interest is increased to 7. Gain 4 gold now.<br><br><tftitemrules>Gold earned: @TFTUnitProperty.item:TFT_Augment_SavingsAccount_Tracker@</tftitemrules>

Second Wind II

Second Wind II

gold

After 10 seconds of combat, your team heals 60% of their missing Health.

Sentinels of Light

Sentinels of Light

gold

Gain a Lucian & Senna and a 2-star Vayne. Vayne fires additional bolts at enemies afflicted with Black Mist and on takedown, grants Attack Speed to Lucian & Senna.<br><br>

Seraphim's Staff

Seraphim's Staff

gold

Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.

Side Effects

Side Effects

gold

When an ally is healed, they deal 50% of the healing to their target as magic damage. Every 5 seconds, allies heal for 4% of their max Health.

Silco's Revenge

Silco's Revenge

gold

Zaunites explode into Shimmer on death, dealing 30% of their max Health to 2 nearby enemies as magic damage. Gain a Blitzcrank, an Ekko, and a Vi.

Slammin'

Slammin'

gold

Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

Slammin'+

Slammin'+

gold

Gain 8 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

Solo Leveling

Solo Leveling

gold

For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.

Solo Plate

Solo Plate

gold

Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 20% max Health if they're the only one in their row.

Soraka's Boon

Soraka's Boon

gold

Your team gains 2 Health for each missing player health. At the start of each player combat, gain an additional 1 player health.

Spear's Will

Spear's Will

gold

Your team gains 8% Attack Damage and 5 Mana. Gain a B.F. Sword and a Tear of the Goddess.

Speedy Double Kill

Speedy Double Kill

gold

Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.<br><br><tftitemrules>Fates Championship, 2021</tftitemrules>

Spirit Link

Spirit Link

gold

Champions restore 5% of their max Health every 4 seconds. Increase the healing by 0.5% for every 10 missing player Health.

Spirit of Redemption

Spirit of Redemption

gold

Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for MissingHealth% of their missing Health.

Spoils of War II

Spoils of War II

gold

Enemies have a 30% chance to drop loot when killed.

Spreading Roots

Spreading Roots

gold

Gain 2 random Emblems and 1 gold.

Spreading Roots+

Spreading Roots+

gold

Gain 2 random Emblems, a Reforger, and 2 gold.

Staffsmith

Staffsmith

gold

Gain 2 random completed items that build from Needlessly Large Rod.

Stars Are Born

Stars Are Born

gold

The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 7 gold.

Sunfire Board

Sunfire Board

gold

Combat Start: Burn all enemies for 15% of their max Health over 15 seconds and reduce healing received by 33%.

Swordsmith

Swordsmith

gold

Gain 2 random completed items that build from B.F. Sword.

The Big Bang

The Big Bang

gold

Gain a Meepsie. Your strongest Meepsie becomes a Magic Fighter that leaps to a nearby hex to deal damage in a large radius.

The Golden Dragon

The Golden Dragon

gold

Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability.<br><br><rules>Mogul's Mail gives gold as well as combat power.</rules><br><tftitemrules>Dragonlands Championship, 2022</tftitemrules>

The Ruined King

The Ruined King

gold

Gain a 2-star Viego. Your strongest Viego shares 30% of his Passive with other Shadow Isles allies. After collecting 100 souls, his Ability upgrades.

Thorn-Plated Armor

Thorn-Plated Armor

gold

Gain a Bramble Vest. Your Bramble Vests deal damageamp1-damageamp4% more damage (based on Stage).

Thresh's Boon

Thresh's Boon

gold

Each round, roll a die. Get a bonus based on that roll.<br><br><rules><br>Health: @TFTUnitProperty.item:TFT17_ThreshGodAugment_Health@<br>Attack Speed: @TFTUnitProperty.item:TFT17_ThreshGodAugment_AttackSpeed@%<br></rules>

Tons of Stats!

Tons of Stats!

gold

Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.

Trade Sector

Trade Sector

gold

Gain a free Shop reroll every round. Gain 2 gold.

Treasure Hunt

Treasure Hunt

gold

Gain a locked chest each Stage between now and Stage MaxNumChests. Unlock each chest when you spend GoldNeededPerChest gold on Shop rerolls. These chests persist until opened.

Trifecta I

Trifecta I

gold

Gain numunits 3-cost champions.<br>Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.

Two Much Value

Two Much Value

gold

Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.

Two Tanky

Two Tanky

gold

When you field exactly 2 copies of a champion, they both gain 600 Health. When one copy dies, the other gains a 40% max Health Shield for 12 seconds. When you 3-star, gain a 2-star copy.

Two Trick

Two Trick

gold

Gain a random 2-star 2-cost and 2 random 2-star 1-cost champions.

U.R.F

U.R.F

gold

Gain a Spatula. Champions holding Spatula or Frying Pan items gain 15% Attack Speed and 2 Mana Regen.

Unsealed From Steel

Unsealed From Steel

gold

Choose 1 of 4 Darkin Weapons. Darkin Weapons are Artifacts that grant the Darkin trait.

Urf's Gambit

Urf's Gambit

gold

If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 6 gold now.

Vampiric Vitality I

Vampiric Vitality I

gold

You heal for 12% of the damage you deal to enemy Tacticians. Your team gains 10% Omnivamp.

Vampiric Vitality II

Vampiric Vitality II

gold

You heal for 12% of the damage you deal to enemy Tacticians. Your team gains 18% Omnivamp.

Varus's Boon

Varus's Boon

gold

Your team gains 18 health for each total star level in your army, and your 5 cost odds increase by 2%.

Walk The True Path I

Walk The True Path I

gold

Gain a Lesser Champion Duplicator and a Yasuo. Reach level 10 and field 10 unique Ionians to unlock a Prismatic Upgrade.

Warlord's Honor

Warlord's Honor

gold

Every round, your team gain 5% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.

Warpath

Warpath

gold

Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items.<br>(Current: @TFTUnitProperty.item:TFT_Augment_Warpath_DamageCount@)

Wild Growth

Wild Growth

gold

3-star Yordles become massive, moving slower but gaining 15% Health and 35% Attack Damage and Ability Power. Gain a Rumble and Lulu.

Worth the Wait

Worth the Wait

gold

Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.<br><br>Champion: @TFTUnitProperty.item:TFT_Augment_WorthTheWait@

Woven Magic

Woven Magic

gold

Gain a random item component. Every 2200 Mana your team spends grants an additional component (max @TFTUnitProperty.trait:TFT_Augment_TheVidalion_NumComponents@/3).<br><br><rules>Mana spent: @TFTUnitProperty.trait:TFT_Augment_TheVidalion_TrackedMana@/2200</rules>

Yasuo's Boon

Yasuo's Boon

gold

Increase the power of Yasuo's hexes by 50%. If you only have 2 hexes, gain 12 gold.

Yasuo's Share The Spotlight

Yasuo's Share The Spotlight

gold

Yasuo's hexes also affect adjacent units at 100% effectiveness.

You Have My Bow

You Have My Bow

gold

Gain a Recurve Bow. Your team gains 12% Attack Speed.

An Exalted Adventure

An Exalted Adventure

prismatic

Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages.<br><br>Champions: @TFTUnitProperty.item:TFT_Augment_ExaltedAdventure_Champs@, @TFTUnitProperty.item:TFT_Augment_ExaltedAdventure_Champs2@, @TFTUnitProperty.item:TFT_Augment_ExaltedAdventure_Champs3@

At What Cost

At What Cost

prismatic

Immediately go to level 6 and gain 12 XP. You don't get to choose your future augments.

Band of Thieves II

Band of Thieves II

prismatic

Gain 2 Thief's Gloves. After 8 player combats, gain another.

Band of Thieves II+

Band of Thieves II+

prismatic

Gain 2 Thief's Gloves. After 6 player combats, gain another.

Band of Thieves II++

Band of Thieves II++

prismatic

Gain 2 Thief's Gloves. After 3 player combats, gain another.

Baron's Lair

Baron's Lair

prismatic

Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat.<br><br><tftitemrules>TFT Paris Open, 2025</tftitemrules>

Belt Overflow

Belt Overflow

prismatic

Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.

Binary Airdrop

Binary Airdrop

prismatic

Combat start: Champions holding 2 items gain a random 3rd completed item. Gain 2 random component now.

Birthday Present

Birthday Present

prismatic

Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).

Bronze For Life II

Bronze For Life II

prismatic

Your team gains 3% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.<br><br>Damage Amp: @TFTUnitProperty.item:TFT_Augment_BronzeForLife_CurrentDamageAmp@%<br>Armor and Magic Resist: @TFTUnitProperty.item:TFT_Augment_BronzeForLife_CurrentDurability@

Build a Bud

Build a Bud

prismatic

Gain a random 3-star 1-cost champion. Gain 8 gold.

Buried Treasures

Buried Treasures

prismatic

Gain a random item component now and at the start of the next 5 rounds.

Call to Chaos

Call to Chaos

prismatic

Gain a powerful and random reward.<br><br>Reward: @TFTUnitProperty.item:TFT11_Augment_CallToChaos@

Celestial Blessing III

Celestial Blessing III

prismatic

Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.

Chosen Wolves

Chosen Wolves

prismatic

Gain an Ambessa and a Kindred. When Kindred casts, Ambessa always gains their protection against death and gains Attack Damage while protected. When Ambessa casts, Wolf strikes all enemies hit, dealing reduced damage.

Comeback Story

Comeback Story

prismatic

Your team gains 5 Health and 0.4000000059604645% Attack Speed per missing player Health.<br><br>@TFTUnitProperty.item:TFT_Augment_ComebackStory_Tooltip@

Commerce Core

Commerce Core

prismatic

Gain 16 free Shop rerolls now and 3 every round for the rest of the game.

Component Heist

Component Heist

prismatic

After NumberOfCombats player combats, gain 1 of every item component. Gain a random component now.<br><br>@TFTUnitProperty.item:TFT_Augment_MuseumHeist_TooltipTRAKey@ @TFTUnitProperty.item:TFT_Augment_MuseumHeist_CompleteTRAKey@

Construct a Companion

Construct a Companion

prismatic

The next 1-cost champion you buy is 3-star. Gain 2 gold.

Coronation

Coronation

prismatic

Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.

Cursed Crown

Cursed Crown

prismatic

Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.

Dragonguards

Dragonguards

prismatic

Gain a Shyvana and a 2-star Jarvan IV. When Jarvan casts, Shyvana gains Shield. When Shyvana casts, Jarvan jumps in and deals damage based on his Armor and Magic Resist. After every player combat, gain a Jarvan IV.<br><br>

Expected Unexpectedness

Expected Unexpectedness

prismatic

Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.

Forge a Friend

Forge a Friend

prismatic

The next 1-cost champion you buy is 3-star. Gain 2 gold.

Forged in Strength

Forged in Strength

prismatic

Gain 1 random Artifact. When you drop below 40 Health, gain 3 more random Artifacts.<br><br><tftitemrules>Remix Rumble Championship, 2023</tftitemrules>

Giant and Mighty

Giant and Mighty

prismatic

Your team becomes large, gaining 200 Health and 10% max Health.

Going Long

Going Long

prismatic

You no longer gain interest. Gain 13 gold now. Round start: gain 4 XP.<br><br><rules>Interest is extra gold you gain per 10g saved.</rules>

Golden Gamble

Golden Gamble

prismatic

Gain gold gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.<br><br>@TFTUnitProperty.item:TFT_Augment_GoldenGamble_Tooltip@

Golden Gamble+

Golden Gamble+

prismatic

Gain gold gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.<br><br>@TFTUnitProperty.item:TFT_Augment_GoldenGamble_Tooltip@

Golden Gamble++

Golden Gamble++

prismatic

Gain gold gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.<br><br>@TFTUnitProperty.item:TFT_Augment_GoldenGamble_Tooltip@

Growth Mindset

Growth Mindset

prismatic

Gain 50 XP.

Hard Commit

Hard Commit

prismatic

Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 4 gold.

Hedge Fund

Hedge Fund

prismatic

Gain 25 gold. Your max interest is increased to 10.<br><br><rules>Interest is extra gold you gain per 10g saved.</rules>

Hedge Fund+

Hedge Fund+

prismatic

Gain 30 gold. Your max interest is increased to 10.<br><br><rules>Interest is extra gold you gain per 10g saved.</rules>

Hold the Line

Hold the Line

prismatic

Allies in your back 2 rows gain 10% Ability Power and 9% Attack Damage for each ally that starts combat in your front row.

Invested+

Invested+

prismatic

Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).

Invested++

Invested++

prismatic

Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).

Jeweled Lotus II

Jeweled Lotus II

prismatic

Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and <TFTKeyword>Precision</TFTKeyword>.<br><br>{{TFT_Keyword_Precision}}

Just Hit

Just Hit

prismatic

Gain a Champion Duplicator, NumRolls Shop rerolls, and 3 gold.

Level Up!

Level Up!

prismatic

When you buy XP, gain an additional 2. Gain 10 immediately.

Living Forge

Living Forge

prismatic

Gain an Artifact anvil now and after every NumberOfCombats player combats.<br><br><rules>Artifacts are more powerful items with a unique effect.</rules>

Lucky Gloves

Lucky Gloves

prismatic

Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves.

Lucky Gloves+

Lucky Gloves+

prismatic

Thief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats.

Luxury Subscription

Luxury Subscription

prismatic

Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 5 gold.<br><br>At the start of the next 2 stages, gain the package again.

Min-Max

Min-Max

prismatic

Gain a Golden Item Remover and 4 random components.<br><br><rules>Golden Item Remover is a Magnetic Remover with infinite uses.</rules>

Money Monsoon

Money Monsoon

prismatic

Gain 7 gold now and every round for the rest of the game.

New Recruit

New Recruit

prismatic

Gain +1 max team size and a Champion Duplicator.

Nine Lives

Nine Lives

prismatic

Set your current and max player Health to 9. On combat loss, you only lose 1 health and gain loot. You can't gain health.

One Buff, Two Buff

One Buff, Two Buff

prismatic

Gain a Red Buff, a Blue Buff, and a Champion Duplicator.

Pandora's Items III

Pandora's Items III

prismatic

Round start: items on your bench are randomized. <br><br>Gain 1 random Radiant item.

Prismatic Destiny

Prismatic Destiny

prismatic

Gain a random Prismatic Augment and 3 gold.

Prismatic Destiny+

Prismatic Destiny+

prismatic

Gain a random Prismatic Augment and 7 gold.

Prismatic Ticket

Prismatic Ticket

prismatic

Each time your Shop is rerolled, you have a 50% chance to gain a free reroll.

Radiant Rascal

Radiant Rascal

prismatic

Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.<br><br><rules>Radiant items are very powerful versions of completed items.</rules>

Radiant Relics

Radiant Relics

prismatic

Choose 1 of 5 Radiant items. Gain a Magnetic Remover.<br><br><rules>Radiant items are very powerful versions of completed items.</rules>

Retribution

Retribution

prismatic

Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain <TFTKeyword>Precision</TFTKeyword>.<br><br>{{TFT_Keyword_Precision}}

Secrets of the Sands

Secrets of the Sands

prismatic

Gain 10 gold. Gain an Azir on Stage 3-5. Each time you unlock a Shuriman, gain an ideal item for them.

Shimmerscale Essence

Shimmerscale Essence

prismatic

Gain a Mogul's Mail. In combatnum rounds, gain a Gamblers Blade.<br><br><rules>These items give gold as well as combat power.</rules>

Soul Awakening

Soul Awakening

prismatic

Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.

Spoils of War III

Spoils of War III

prismatic

Enemies have a 40% chance to drop loot when killed.

Starter Kit

Starter Kit

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Gain a 4-cost champion, a 2-star 1-cost champion that shares a trait with them, and 8 gold.<br><br>At the start of the next 2 stages, gain that 4-cost champion again.

Subscription Service

Subscription Service

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Now and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold.

Sweet Treats

Sweet Treats

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Gain an Artifact anvil. Your team gains 20 Health for each item equipped on champions.<br><br>Health Gained: @TFTUnitProperty.item:TFT_Augment_SweetTreats_TeamHealth@<br><br><tftitemrules>Magic N' Mayhem Tactician's Crown, 2024</tftitemrules>

Sword Overflow

Sword Overflow

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Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed.

Tactician's Kitchen

Tactician's Kitchen

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Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.

The Axiomata

The Axiomata

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Gain 3 random elemental hex augments. Future augment rounds instead grant you items and gold based on the augment's tier.

The Golden Egg

The Golden Egg

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Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.

The Trait Tree

The Trait Tree

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Gain 3 random Emblems, a Reforger, and 2 gold.

The Trait Tree+

The Trait Tree+

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Gain 3 random Emblems, a Reforger, and 4 gold.

The World Runes

The World Runes

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Gain 2 Emblems from random Region traits. Gain 2 XP every player combat, increased to 6 XP if 4 or more Region traits are active.

Tiniest Titan

Tiniest Titan

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Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 10 gold now.

Tiny, but Deadly

Tiny, but Deadly

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Your team becomes small, gaining 30% Attack Speed and Movement Speed.

Trifecta II

Trifecta II

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Gain numunits 3-cost champions. Allies gain 5% Attack Speed. <br>Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.

Upward Mobility

Upward Mobility

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Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.

Urf's Grab Bag

Urf's Grab Bag

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Gain 1 Spatula, 3 random components, and 5 gold.

Walk The True Path II

Walk The True Path II

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Gain 2 Lesser Champion Duplicators, a Yasuo, and a B.F. Sword. Reach level 10 and field 10 unique Ionians to unlock a Prismatic Upgrade.

Wand Overflow

Wand Overflow

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Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.

We Stick Together

We Stick Together

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Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. @TFTUnitProperty.item:TFT_Augment_WeStickTogether_Tooltip@<br><br><tftitemrules>Into The Arcane Tactician's Crown, 2025</tftitemrules>

Win Out

Win Out

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When you reach level 9, immediately level to 10 and gain 8 free Shop rerolls. Gain 6 XP now.

Wise Spending

Wise Spending

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You can no longer buy XP. Every time you spend gold to reroll your Shop, gain 2 XP. Gain 3 gold now.

Worth the Wait II

Worth the Wait II

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Gain 2 copies of a random unittier-cost champion. Gain another copy of them at the start of each round for the rest of the game.<br><br>Champion: @TFTUnitProperty.item:TFT_Augment_WorthTheWait@