
Master33LP
Grandmaster from 336 LP, Challenger from 682 LP. 303 LP to Grandmaster.
3,262nd in Europe West, the top 0.475%. 2,362nd of 5,263 in Master.
Elise carried 2 of the last 12 games · Splash art: Riot Games
The finish, the comp the board matched, and the board itself with stars and items. Open a lobby to see all eight boards.
The lobby, by finish8 players
October 18 at 01:09 AM37:21 longPatch 18.41 gold leftEUW1_8016947971
That is every game in this set, 12 in all.
LP over the last games, how the finishes spread, the latest sitting and the shape of the final boards.
LP estimateLast 12 ranked games
Riot shares only today's LP. Earlier points are walked back from each placement, so read them as estimates. Markers wear the placement's color.
PlacementsLast 12 ranked games
Latest sessionSunday, October 18
Board shapeAverages over 12 ranked games
Skill grades from the last 12 ranked games, S best, F worst
Work on Economy, the lowest grade at D: Hit interest breakpoints (10/20/30/40/50g). 3★ your win-condition units instead of stockpiling gold. Don't end the game still holding 30+ gold.
The comps the boards matched, each against its average across the ladder, and the champions and traits fielded most.
Comps playedLast 12 ranked games
Your average against the comp's average on the ladder.








Most playedAgainst Master+ players

Patterns across the last 12 ranked games
Only one carry late in the game
With plenty of finished items, a single unit held the damage items; most top four boards that rich had a second carry. Example: 5th place, October 18
Carry short on stars
A carry was fewer stars than almost every comparable board had at that stage. Example: 7th place, October 15
Carry a tier below the level
The main carry was weaker than what three in four top four boards at the same level carried with. Example: 7th place, September 5
A carry on a full popular build
The main carry held three finished items, all from its popular builds. Example: 1st place, October 18
The game review read each game; a finding shows when it came back in at least 3 of the 12. Positioning, augments and the gold spent along the way are not in Riot's match data.
Challenges are tracked for Riot accounts linked to HexKey, verified from their ranked games in Riot match data.